UNITED MILITARY COMMAND RANKS

 
Front lines of The Confederation, these brave men and women face off against the Swarm's minions daily, willing to make the ultimate sacrifice to further preserve humanity and protossian alike. For members that like to play StarCraft as opposed to working in channel related activities, the United Military Command is for you.
 
Basically, the United Military Command is a progressive rank structured branch. Though we prefer everyone works together as friends, we expect that higher ranks issue orders to lower ranks in Team Games. That is, the higher ranks will determine if the team rushes, defensively expands, what units each person should focus on building, etc.
 
 
IMPORTANT! UMC members should report to their Captain, or any Admiral on hand. If you're not much of a game player, do not worry, UMC Command also will base promotions on outstanding merit and service to The Confederation. All promotion requirements can be changed based on individual performance under the order of the  Admiral or High Command. Meaning you may not have to wait X amount of days if you are going above on beyond the call of duty. The  Admiral is the final judge of this. 
 
 

 
 

PRIVATE
Uniform:
Private-Name or Prvt-Name

Duties:
Enlisted Rank. To meet and play with other ConFed members. 
 
Promotion:
To be promoted to Private First Class, a Private must have been a Private for 10 days minimum and not have broken any ConFed laws in that time.
 
Can issue orders to:

Must take orders from:
Corporal, Sergeant,  Lieutenant,  Captain, Vice Admiral, Admiral,  High Command.
 
 
 
 

CORPORAL 
Uniform:
Corporal-Name or Crpl-Name
 
Duties:
Enlisted Rank. To meet and play with other ConFed members. 
 
Promotion:
To be promoted to Sergeant, a Corporal must gain the approval of their squad Captain only a Captain may promote officers in his  or her squad. 
 
Can issue orders to:
Private, Private First Class.
 
Must take orders from:
Sergeant,  Lieutenant, Captain, Vice Admiral, Admiral,  High Command.
 

SERGEANT
Uniform:
Sergeant-Name or Srgnt-Name

Duties:
Enlisted Rank. To meet and play with other ConFed members. 
 
Promotion:
To be promoted to Lieutenant you must gain the approval of your squad Captain. Only he can promote officers in his squad. The spot must also be open. 
 
Can issue orders to:
Private, Corporal.

Must take orders from:
Lieutenant,  Captain, Vice Admiral, Admiral, High Command.
 
 
 

LIEUTENANT
Uniform:
Ltnt-Name

Duties:
Officer Rank. Meet and play with other ConFed members. Be online for 15 or more hours a week as a ConFed member. Second in command of a squad. Must step in for the captain during an absence.  

Promotion:
To be promoted to Captain, a Lieutenant must have been a Lieutenant for 20 days minimum and not have broken and ConFed laws in that time. 
Have a total of 9 Recruits, OR 9 Planned Clan Events, OR play in 3 clan wars. Gain the approval of the Admiral or unanimous vote by High Command. The spot must be open, or enough members to form another squad. 

Can issue orders to:
Private, Corporal, Sergeant, Second Lieutenant.

Must take orders from:
Captain, Vice Admiral, High Command.

 
 

CAPTAIN
Uniform: 
Captain-Name or Cptn-Name

Duties:
Officer Rank. Commands a UMC Squad. You are accountable for everything that goes on with the members under your command. Meet and play with other ConFed members. Be online 18 or more hours a week as a ConFed member. May apply to promote an individual within the UMC to the Fleet Admiral for approval. Plan and execute clan wars with members of their squad, or other clan wide events. Captains may only promote members of their own squad. 


Promotion:
To be promoted to Vice Admiral, a Captain must have been a Captain for 20 days, not have broken any ConFed laws in that time. 
Have a total of 12 Recruits, OR 12 Planned Clan Events, OR plan and execute one clan war. The spot HAS to be open. You can not apply for the position of Vice Admiral. A Vice Admiral can only be appointed by the Admiral or unanimous vote by the High Command.

Can issue orders to:
 Private, Corporal, Sergeant, Second Lieutenant, Lieutenant.

Must take orders from:
Vice Admiral, Admiral, High Command.
 

VICE ADMIRAL
Uniform:
ViceAdml-Name or VA-Name

Duties:
Officer Rank. Commands a UMC Squad. Joint Chiefs of Staff Member. Given to Captains who have shown outstanding performance and distinction in their post as Captain. You are accountable for everything that goes on with the members under your command. Meet and play with other ConFed members. Be online 18 or more hours a week as a ConFed member.  Plan and execute clan wars with their squad, or other clan wide events. Vice Admirals can only promote members of their own squad.
 
Promotion:
To be promoted to Admiral, a Vice Admiral must have been a Vice Admiral for 20 days, and not have broken any ConFed laws in that time.
Have a total of 15 Recruits, 15 Planned Clan Events, OR plan and execute 3 clan wars with their squad. The position MUST be vacant. You must have shown exceptional leadership and performance through your career as an officer. An Admiral can only be appointed by the High Command.
 
Can issue orders to:
Private,  Corporal, Sergeant, Second Lieutenant, Lieutenant, Captain.

Must take orders from:
Admiral, High Command.
 

ADMIRAL
Uniform:
Admiral-Name or Adml-Name

Duties:
Officer Rank. Command's a UMC divison. Meet and play with other ConFed members. Be online 18 or more hours a week as a ConFed member. Attend Joint Chief of Staff meetings. Help make sure UMC's behave in channel and help UMC's  with any questions. Help Captains plan and execute clan wars. Plan clan wars for all UMC members. Update new and inactive members on the roster. Assist the CDA in his or her duties. 


Promotion:
To be promoted to High Command a spot on the High Command must be open. 

 
Can issue orders to:
All Ranks in the UMC 

Must take orders from:
 High Command.